Quick Note: Original size can be appended in the beginning or end of your compressed file. (out_put_file_name.find( " _.lz4"), sizeof( " _.lz4") - 1, " ") įile.open(out_put_file_name, ios::binary | ios::out) įile.write(( char*)decompressed_data.data(), decompressed_data.size()) Out_put_file_name = out_put_file_name.replace Return std::vector (( std::istreambuf_iterator (file)),īOOL LZ4_Compress_File( char* filename) īOOL decompress_data_with_lz4 = lz4_decompress(org_filedata, decompressed_data) Std::basic_ifstream file(filename, std::ios::binary) #include " SDK\\lz4.h" #pragma comment(lib, "SDK\\liblz4_static_vc2019.lib")īOOL lz4_compress( const buffer& in, buffer& out)Īuto rv = LZ4_compress_default( in.data(), out.data(), in.size(), out.size()) There's no step 6, it's pretty basic remember ? :D.Creating callbacks and installing Windows hooks.Exchanging functions with C# from C++ and reverse.Using our library in C++ to create WPF GUI.I will publish it part by part on CodeProject so. This method I will teach you is a part of my big tutorial pack " Architecting Your Application Like A Boss ". we are here for a clean and professional way. WPF Rendering Redirection: In this method, you run a hidden instance of WPF window and renders it in a texture2D, then you show it in a C++ window and redirect every received window messages to WPF hidden window.Noesis GUI: Another possible way, But eh.Needs invoking and lots of pain, also CLR/C++ assemblies are hard to integrate. C++/CLI: The last thing anyone wants to mess with.CLRHosting: Second thing everyone finds on net is CLR Hosting Interface, yeah it's good and stable but not enough for mixing only UI and frontend, I prefer this to run a whole.awh that's mixed up! and on top of everything, it's visible and accessible to everyone and they can use it too. ActiveX: The first thing you always hear from embedding a WPF/Winform inside C++ ActiveX control but it's bad, really bad! Creating another platform for using two another platforms.Okay before we start, let's take a look at the current methods on the market and make a brief review. In this solution, you can use WPF/Winforms and QT and whatever else you want together. Using C++ as my backend application and WPF/Winform for GUI and frontend because it's safe/fast in backend and pretty/easy-to-use in frontend. They should switch on C# language which has low security and less performance than C++ and if they want to mix it up with current solutions on the internet, it becomes unsafe, unstable and not cool at all!īut sometimes doing something complex is so much simpler than it looks! How? Let me quote from a KING:Īwh nothing special. NET and C/C++ or Delphi developers cannot use it for their GUI if they want to. NET Core 3.0 has support of WPF which means it can be used for cross-platform applications too!īut the issue is it's only for. WPF: Uses GPU Rendering, It has a amazing designer, is fully customizable and ships with Windows itself, there is no need for any dependencies, Microsoft is using it in Windows over and over again.You should ship 60+ MB for a simple hello world app developed in HTML/CSS and if you choose Electron, it comes in 80+ MB. HTML/CSS: Needs heavy sized dependencies like chromium, etc. Winforms: Very well designed, still a hero, but it's a little bit old and uses GDI+.It has too many dependencies, also, it has poor component library and you need to buy third party libraries or you should create your components yourself. QT Framework: It's not free if you need to use static linking.Better than QT, Winforms, HTML/CSS, Here's why. It has the power of DirectX Renderer combined with HTML/CSS styling and it's open source! There are too many reasons which makes this little guy better than any other solution for Desktop Applications. When we talk about WPF, we talk about an easy-to-use, user-friendly & high performance framework created by Microsoft for. (You can Use Invoking & DllImport stuff :v) Background & Backstory NET programmer, just walk away, it's not yours. This article is for C++/QT programmers who want to use amazing features of WPF within their C++ code. I haven't written an article in a long long time, so, I'm here today with an awesome one.
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